Avatar Anarchy: All Enchantments
85+ Custom Enchants!
Helmet Enchantments
Glowing: Allows the user to see in the dark
Mermaid: Allows the user to breathe underwater
Implants: Slowly feeds the player while walking
Commander: Gives nearby faction members haste
Boots Enchantments
Springs: A small jump boost
Anti-Gravity: A large jump boost
Gears: A speed boost
Rocket: While low on HP, the user might fly backwards to escape an attack
Wings: Players can fly in faction lands
Adrenaline: A chance for a huge speed boost while low on HP
Sniper: A chance for poison damage
Armor Enchantments
Recover: After killing a player, gain regeneration and absorption
Self-Destruct: Upon death, create an explosion
Leadership: When faction members are near, gain damage
Crouch: When sneaking, take less damage
SystemReboot: An attack that would otherwise kill you may instead heal you entirely
Burn-Shield: Fire Resistance
Overload: Health Boost
Hulk: Strength, Damage Resistance, Slowness
Ninja: Health & Speed Boost
Cyborg: Speed, Strength, and Jump Boost
Valor: Resistance
Insomnia: Confusion, Mining Fatigue, Slowness, Might deal 2x Damage
Drunk: Strength, Mining Fatigue, Slowness
Intimidate: Nearby Players get Weakness
Angel: Nearby faction members get regeneration
Blizzard: Nearby players get slowness
Sandstorm: Nearby players get blindness for 10 seconds; 1/38 chance every 30s Cooldown (-5s/lvl)
AcidRain: Nearby players get poison 2 for 4 seconds, 1/45 chance, 30s Cooldown (-5s/lvl)
Radiant: Nearby players are set on fire for 5s, 1/25 chance, 15s Cooldown (-5sec/lvl)
Maneuver: There is a chance you will dodge attacks entirely
Nursery: While walking, you might heal
Molten: Attackers may be set on fire
PainGiver: Attackers may be poisoned
Savior: Attackers damage might be cut in half
Voodoo: Attackers might gain weakness
Fortify: Attackers might gain weakness
Enlightened: Attackers might actually just heal you
Freeze: Attackers might gain slowness
StormCaller: Lightning might strike attackers
Cactus: Attackers might be damaged
Shockwave: Attackers might be knocked back
SmokeBomb: Attackers might get slowness and blindness
Tamer: Spawns a wolf +1 per lvl, that fights with you for one minute. (2Min Cooldown)
Guards: Spawns an iron golem +1 per lvl, that fights for you for one minute. (2Min Cooldown)
Necromancer: Spawns in 2 zombies +2 per lvl, that fights for you for one minute. (2Min Cooldown)
Infestation: Spawns in 3 silverfish and 3 endermites +3each per lvl, that fights for you for one minute. (2Min Cooldown)
BeeKeeper: Spawns Bees
Aqua Affinity: Increases underwater mining speed
Blast Protection: Reduces explosion damage & knockback
Curse of Binding: Items can't be removed from armor slots until death
Depth Strider: Increases Underwater Movement Speed
Feather Falling: Reduces fall damage
Fire Protection: Reduces burn time and fire damage
Frost Walker: water source blocks beneath the player turn into ice; player takes no magma damage
Projectile Protection: Reduces Projectile Damage
Protection: Reduces damage by 4% per level
Respiration: Extends underwater breathing time
Soul Speed: Increases walk speed on soul sand
Thorns: Reflects some damage taken when hit, costing durability
Swift Sneak: Increases speed while sneaking
Bow Enchantments
Piercing: Might deal double damage
Doctor: Might heal a player when hit
Boom: Might spawn TNT where arrow lands
Venom: Might give poison to enemies when hit
IceFreeze: Might give slowness to enemies when hit
Lightning: Might strike lightning where arrows land
MultiArrow: Might shoot multiple arrows
Pull: Might pull the player shot towards you
StickyShot: Might spawn webs where the arrow lands
Flame: Arrows set target on fire
Infinity: Shooting doesn't consume arrows
Multishot: Shoots 3 arrows at the cost of one
Piercing: Arrows pass through multiple enemies
Power: Increases arrow damage
Punch: Increases arrow knockback
Quick Charge: Decreases Crossbow charging time
Hoe Enchantments
Planter: Automatically plants seeds from hotbar when tilling soil
Tiller: Increases AOE of hoe to 3x3
Harvester: When harvesting crops, breaks surrounding crops
GreenThumb: Right clicking seeds with a hoe might grow the seed, costing durability
Sword Enchantments
Vampire: Attacking might heal you by one heart
Life-Steal: Might steal your enemies health when fighting
Double-Damage: Might deal double damage
SlowMo: Might give enemies slowness
Blindness: Might give enemies blindness
Viper: Might give enemies poison
FastTurn: Might deal more damage
LightWeight: Might give user haste
Confusion: Might give enemies confusion
Disarmer: Might remove enemies armor
Execute: Might get strength when enemy gets low
Headless: Might drop enemies head
Inquisitive: Might give a lot more XP
Nutrition: Might feed you while fighting
Obliterate: Might send enemies flying backwards
Paralyze: Might summon lightning on enemies, giving slowness and mining fatigue as well
SkillSwipe: Might steal enemies XP
Snare: Might give enemies slowness and mining fatigue
Trap: Might give enemies a high amount of slowness
Wither: Might give enemies wither
DoubleDamage: Guess what this might do?
Rage: Does more damage the longer you are fighting
Disorder: Might reorder enemies hotbar randomly
Charge: Upon killing enemies, Allies get a speed boost
Famished: During combat, might give enemies hunger
Bane of Anthropods: Increase damage and slowness to spiders, bees
Fire Aspect: Sets target on fire
Looting: Increases loot from mobs
Impaling: Deals additional damage to mobs that spawn in the ocean
Knockback: Knocks mobs away when hit
Sharpness: Increases Damage
Smite: Increases damage to the undead
Sweeping Edge: Increases sweeping damage
Axe Enchantments
Blessed: Might remove all negative effects from user
FeedMe: Might feed player while fighting
Dizzy: Attacks may give confusion to enemy
Berserk: Attacks may give the user strength and mining fatigue
Cursed: Attacks may give mining fatigue to enemy
Rekt: Might deal double damage
Decapitation: Might drop enemies head on death
BattleCry: Attacks have a 10% chance +5% per lvl to send nearby players flying backwards
DemonForged: Higher durability damage to enemies
Tool Enchantments
Telepathy: Broken blocks are transported immediately to your inventory
Haste: When used, you get haste
Oxygenate: When used, you get oxygen underwater
Pickaxe Enchantments
AutoSmelt: Has a chance to smelt ore and drop more then one ore
Experience: Has a chance to give you a lot more XP from block breaking
Furnace: Always smelts your ores into ingots.
Blast: Breaks a 3x3 area of blocks. The higher the level, the more depth.
VeinMiner: Mines multiple blocks from ore veins at once. The higher the level, the more depth.
Efficiency: Increases mining speed
Fortune: Increases certain item drop chances (from blocks)
Luck of the Sea: Increases rate of fishing rare loot (fishing rod)
Lure: Decreases wait time until fish come (fishing rod)
Silk Touch: Mining drops the block without letting it melt/crumble/change
All Purpose Enchantments
HellForged: Slowly repairs items while walking
Mending: Repairs item for XP orbs
Unbreaking: Increases Item Durability
Curse of Vanishing: Item is destroyed upon death
Trident Enchants
Channeling: Trident channels a bolt of lightning toward a hit entity. Functions only during thunderstorms
Impaling: Trident deals additional damage to mobs that spawn naturally in the ocean
Loyalty: Trident returns after being thrown.
Riptide: Trident launches player with itself when thrown. Functions only in water or rain.